Wednesday, 4 April 2012

Texturing the Emperor

We are about to finish the emperor model, James Waters is just finishing the rig but before we paint the weights I need to texture him. The main colour that he has is on his robe and his hat. As it is oriental, the obvious main colours to use for his robe would be yellow, green and red. For his skin, I have tested a few flesh tones but it looks more natural he is a tanned colour. It also compliments the grey of his hair more. He does not have much hair but he has quite thick eyebrows and a large beard and moustache which are going to be a mid grey colour.

At the moment nothing in the scene is yellow so it would make him stand out more. If it was a golden yellow colour it would also make him look more royal and important. He is going to spend all of his time in the pavilion so this would contrast against the red which could work really well. This is what he looks like in yellow.


The next colour test was red. The red I used was the same red that I used for the pavilion because if I used a slightly different red it would have been obvious and looked like bad colour matching. I think the red would make him stand out against the environment but not against the pavilion which could be a problem in shots where he is far away as he would just merge into the pavilion. This is what he looks like in red.


The final colour is green. There is a lot of green in our scene because of the environment. It is a darker green so makes him look quite rich and does help to make him stand out from the background. He could easily get lost in the background and in one of the shots where the background moves behind him, it could look confusing. Here is what he looks like in green.


I have put all of these to the group to see which they prefer but personally I prefer the yellow as it stands out more and would not get lost in the scene. I think the group agree with me too so yellow is the most likely colour to get chosen.


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