Thursday, 12 January 2012

Tweaking the Cat

The cat model needed some adjusting to fit the character sheet that Lily created. The main difference is that the cat now has spikes at the sides of its head to give the look of fur and the ears are bigger.



 This has added a lot more polygons to the chest as more edge loops had to be created to make the spikes. This is not too much of a problem except it has created a very small, hardly noticeable lump of her chest which is hard to get rid of as there are so many vertices to be moved. It is not very noticeable, especially when it will have toon shading on it but I notice it and I cannot really find a solution to this problem as Lily wants the spikes.



If there were no spikes then I could get rid of more polygons. It should not cause a problem when rigging or skinning though. This is the final model when it is smoothed. It is now ready for rigging and texturing.

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